The first step to accomplish this is to create a cuboid with a different high contrast image on each side. This will act as the target object.
Unity's Vuforia extension binds a 3D model to the target. In this example, the model is a phone. Scanning the target with the demo app displays the model. Turning the target allows the user to see the phone from a different vantage point.
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| Screenshot from demo running on Nexus 5 |

