Tuesday, June 23, 2015

Early Demo

This project's goal is to make observing three dimensional digital objects as easy as holding something tangible. A rudimentary example of this can be developed using a combination of the Unity game engine and Vuforia augmented reality framework.

The first step to accomplish this is to create a cuboid with a different high contrast image on each side. This will act as the target object.



Unity's Vuforia extension binds a 3D model to the target. In this example, the model is a phone.  Scanning the target with the demo app displays the model. Turning the target allows the user to see the phone from a different vantage point.
Screenshot from demo running on Nexus 5



















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